Skills represent ability or training in a specific area. Skill levels are DMs applied directly to any task related to a skill the character has. For example, a character having Medical, Modern at level '3' would add +3 to any roll they made using that skill as a positive DM. Skills are putchased in the same way that STATS are. Skills are broken down by cost. Skills that are traditionally hard to obtain, or have a large impact on game mechanics are mose costly to purchaes. Skills are vroken down by cost: 1 point, 2 pint and 3 point skills. The cost represents the number of points from the pool per level. For exapme, to by Medical, Modern level '3' would cost 9 point - 3 points per each level.

The following table represents skills costs for the 'sleeper' archetypes. Skill costs may vary by archetype. For example, post collapse skill like survival may cost less for characters who were born after the collapse out of necessaity. However, skills like literacy or related to technology might be more costly to purchase for a post collapse character. Please note any special effects for any skills yout character possesses.

1 Point Skills 2 Point Skills 3 Point Skills
Acrobatics Blacksmithing Instruction
Admin Botany Interrogation
Animal Handling Bowyer Leader
Artist Camouflage Medical, Modern
Automobile Carpentry Poisons
Axe/Mace Cartography Stealth
Boating Chemistry Streetwise
Bow Communications Survival
Brawling Computer Tactics
Carrousing Demolitions Unamed Combat
Climbing Farming
Cooking Gambling
Crossbow Gunsmithing
Direct Fire Cannon Intrusion
Electronics Leatherworking
Equestrian Literacy
Flexible Weapon Mathematics
Garrotte Mechanical
Grenadier Medical, Primitive
Handicraft Merchant
Handloading Musical instrument
Knife Naturalist
Mortar Physics
Motorcycle Pick pocket
Pistol, Modern Pilot Fixed Wing
Pistol, Primitive Pilot Rotary Wing
Polearm Power Generation
Rifle, Modern Recon
Rifle, Primitive Seamanship
SCUBA diving Sleight of Hand
Shotgun, Modern Tailor
Shotgun, Primitive Tracking
SMG Truck
Swimming Veteranarian
Sword Weaver/Spinner
Tac Missile Zymurgy
Thrown Weapon
Tracked vehicle